Stop enemies getting to the bottom.

Kill as many enemies as possible.


The mechanics of this game are based off the rolls of the dice.

- Time until next wave (top left)

- Amount of shotgun ammo on next reload (top right)

- Type and number of enemies (middle, top row)

- Enemy spawn location (middle bottom row)

Enemy type and location dice can combo to create a swarm of enemies at the combo-ed location.


Controls:

Move: A, D

Jump: W / Space

Shoot: Left / Right Click

Comments

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A perfect example of what it wants to be. Honestly just making the UI dice deserves top marks. But the different enemy types and the fun of showering them with pellets is wonderful.

Thank you very much for the feedback :)